web 2.0

You are number not a free (wo)man

Hands up if you have a Facebook account, (or for that matter twitter or Google or another ‘free’ service) now hands up if you were one of the throng that howled with pain when Facebook changed its interface or bought Instagram or did anything else that you felt affronted by as a user, a customer.

How dare they they change your service without consulting you, after all its yours, right? Simple put, your wrong.  In a discussion I had with my new boss at Felinesoft, if you use these ‘free’ service that that you, your details, your pictures activity checkins, likes and even pokes are all traded by Facebook.

You are a product, you are what the Facebooks of this world trade on, not the customer.

Remember that the next time you feel the need to post a picture of yourself in your pants drinking a glowing pink drink with an umbrella poolside at some summer party you don’t remember attending.

Don’t say we didn’t warn you

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Documents suck, information is cool

(With respects to Aarawak for messing with  their tag line)

I’ve been thinking recently about the role of documents in an organisations process,  and the slowly dawning realisation that they are increasingly irrelevant, barriers to information sharing, and possibly damaging to all that come near them. Ok that may be a little strong, but let me ellaborate.

When the ”document’ becomes the focus of your efforts, and not the information in them then they become a problem, not a solution.  You’ll need document management, audit and access control. when all you really want is the latest info, in an easy to find and use format, also know as ‘a Wiki’.

Worse, documents, when created to satisfy the needs of a process or procedure are often resented by the creator, written after the fact and as quickly as possible, and as a result can include inaccuracies, disinformation and missing details that are needed, in short document suck and act as a barrier to information sharing.

Develop a wiki as part of your project, allow all the actors in your team to contribute as needed, and not only do you have a record of the activity, discussions and decisions made on the project, you have living documentation to support the product once its released.

Now in order to make sure that the information being added to the site is findable,  you still need to have some control over the the structure, language and fair use of the wiki.  The idea is to make sure that on any product wiki, any one type of information (IA diagram for a web site for instance) will always be in the same relative location.  (mysite/ia/diagrams).  How you manage this is up to you, either build the structure and contributors follow it, or you do a little post editing, the end results are the same.

In any event ditch the documents, focus on the information instead.

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Evolving sites – tech-volution

Reading Robert Scoble ‘s friend feed conversation list, he posted a notice that got some traffic regarding the use of twitter as a conversations tool

His argument was that twitter was not and should not be used as a tool for conversations, but more for ‘announcements’. Now his argument is not without merit, if you follow many followers or take your eye of your twitter app for a second then you can quickly lose the conversation thread, however he seems to be implying that you should not use twitter in this way, full stop. Problem with that is his argument suggests that there is a set if rules for using twitter and these should be followed by all users, this is wrong, for twitter and all other products or services being developed. There are no rules there are however behavious patterns that define how users adapt a service to their needs, and its this that makes the web(2.0?).

If twitter or any service is to survive then it has to evolve, just like people.

Argument is as follows:

As you build a site( for site you can substitute webapp /service /product/whatever but I’ll use app for ease of use) you have an idea of the users that you need to talk to. If your smart you talk to these users and ask them what they want, try to use this to identify what they actually need and design a solution that fits this need, you of course test it with representatives of these users and make adaptations to the site before go live.

On go-live you are confident you have a successful site in the making and sit back, update content maybe add functionality in later phases of the site as per the development roadmap and generally watch the site grow.

Trouble is the users evolve, they mature in their use of your site , their needs develop as they get comfortable they develop new ways of using the what you have delivered in ways you never considered, and, if you don’t adapt to these needs then your site will whither and die, and your visitors find a new site that fits their new behaviour better.

you need to monitor how your users try to *abuse* the functionality you have supplied and adapt the site to make it easier for them to achieve their new activity.

This is <tech-volution /> (yes i made this up)

So back to the original point, and Roberts assumption that Twitter is to say that twitter is not for conversations, this is a mistake and I’m afraid, wrong, if this where true then no-one would use twitter for conversations, the problems with using the service in this way would make it unusable, in the same way as you don’t use a fork to eat soup.

Twitter may not be ideal for conversations , it may be tricky but its not wrong, and it would not surprise me to hear that the folks at twitter are planning spend some of their $50 million to release new features for the service that allows threading for conversations, that is if tweetdeck or twhirl (insert twitter client here) don’t get there first,

That’s tech-volution.

ezvx4q29fg

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Users, visitors and audience types

In a recent discussion / interview with a member of the Eduserv research group (previously known as (Eduserv foundation) which focused on a study soon to be proposed into CSM and HEI, I was asked to define the ‘user requirements’ for content management system project.

Users.., what are ‘users’ when discussing CMS requirements, and are they the same as website users?

In a traditional sense users are often regarded as the ‘users’ of a website, UX professionals talk about user testing and user centered design processes, but when it comes to CMS the user can be seen as the ‘site; user or the CMS user, each with very different needs and thus differing impacts on your requirements exercise. It’s important therefore to make sure that you are talking about the same ‘audience’ and that you accurately address their needs.

Site users, (visitors) need to be able to find information quickly and need navigation accessible content, they may ‘use’ the functions of the site in the process of finding content but referring to them as users (in the CMS context) clutters the message. Navigation, clarity, language findability structure and design make for the site visitors experience.

The needs of the CMS user however is concerned with editing interfaces, categorization and linking, they need workflow and accessibility checkers, they need to know who did what when and how, the kind of stuff that CMS (WCMS) should do well.

Most of the time the description of the feature needed will be itself explanatory. However you should never allow ambiguity and assumption into your requirements study. (Similarly words such as ‘solution’ ‘system’ and ‘service’ should also be avoided in this context.

For example

“The solution should be accessible to users with disability”…means what exactly?

Then we get to audiences, now these are different again. An audience, in this instance, could be defined as category or group of users (or visitors) who share characteristics, interests or experience levels.

Parents, teaches and students are all audience types, as a parent I am a visitor to my boys school website. The teacher’s who create the site with their CMS is a CMS User,

Users, visitors and Audiences are therefore interlinked, but have differing views of the solution you are defining, if you are going to meet these needs you need to make sure that you and your project sponsor / customer have a shared understanding of these differences and needs to avoid the ambiguities and, even worse assumptions that add risk to your project.

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Content is still king

We spend a lot of time considering the technology of a particular site, customers are always keen to point out the fact that they ‘need’ features and functions to make their site ‘useful’ and attract users, plans involve the development and design of forums, blogs and web 2.0 features that are a must for the new site that will move them into the 21st century, and then as a by line there is content …

I forwarded an article from giraffe forums, which was later twittered to the community regarding the importance of content in the procurement of a CMS for any organisation. it suggested that migration of old content into a new CMS and web design, with the added function and features that a new system offers, but the same content, will effectively achieve nothing,

Content makes a site.

It should be thoughtfully written with the reader in mind and use language that they can will understand, use common language, and avoid industry acronyms.

It should be long enough to inform the reader, but not so long that they don’t want to read the piece. Add a ‘contact us’ link so that the reader can get in touch should they need more information.

Structure the content in a sympathetic manner, the reader dies not know your companies internal structure and probably doesn’t care, structure content in way that the reader will expect.

In a recent thread on the information architects institute mail list, the procurement of a CMS was again the subject of discussion, in this thread, one contributor suggested that the IA focus on the ‘Goals’ of the CMS rather than the features, again positioning the procurement away from the technology and more towards the desired effect.

Informing the user, allowing them to interact with the content and thus the organisation,

Web2.0 is about user generated content not technology, so don’t muddy the waters with unnecessary features, moderate them to the user, what they need and how they expect to be able to interact with you.

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